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'.Net 4.x' Equivalent Runtime Version is required.
'.Net 3.5 (deprecated)' is no longer supported.
FlowCanvas is a powerful and feature-rich Visual Scripting Solution for Unity, empowering you to create and manipulate virtually any aspect of gameplay elements for your games in a very similar fashion to Unreal Blueprints, but with far less programming knowledge required all around.
FlowCanvas gives you the full flexibility of concepts and tools typically available only in code, but through an intuitive visual node editor, making it possible for you to create things from quick prototypes, up to complete game mechanics without writing a single line of code.
✔ Designers: Prototype, iterate and completely realize your ideas without coding, while also learning how code works the fun way. If you are familiar with Unreal Blueprints you will feel right at home.
✔ Programmers: Interface with your code at a higher level, creating decoupled systems and/or provide new self-contained nodes for designers with an easy and well documented API.
By connecting Events, Flow Controllers and Function Nodes together, create and manipulate gameplay elements including but certainly not limited to:
FlowCanvas is a production ready framework used by awesome games including Graveyard Keeper, Deadhold, Memories Retold and Frankie's Revenge among others.
FEATURE HIGHLIGHTS
Add FlowCanvas to your project and enjoy feature-rich, modern Visual Scripting for Unity with powerful possibilities and without any compromises.