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You are Elías, a monk whose mentor, Severinus, has died under strange circumstances. Guided by his master's voice from beyond, Elías discovers that the Abbey is a façade for a secret society perpetuating an ancient dark sacrifice, hidden beneath false Christian vows.
Your path is an introspective pilgrimage through seven phases based on the Canonical Hours (Matins, Lauds, etc.), which will lead you closer to a truth so devastating that it will force you to confront your own destiny.
Penance is a 2D atmospheric exploration adventure with a deliberately slow-paced and contemplative rhythm.
Gameplay centers on the constant dilemma of Guilt and Faith, represented in two interconnected bars that define your moral and spiritual state.

The Abbey's hidden history is revealed piece by piece through 50 Objects of Mystery. Each collected object is associated with a symbolic concept (such as Fragility, Memory, or Mystery).
Your journey will reveal that you were raised for a specific purpose assigned by the abbey's brothers. Your pilgrimage culminates in a final choice: your balance between Faith and Guilt will determine not only your fate, but that of all humanity.