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BAYANI is a fast-paced 1-on-1 indie fighting game that features a simplified 6 button control scheme. It is designed with accessibility in mind as it is meant to be easy to pick-up for newcomers to the fighting game genre. It utilizes one button specials and moves that can easily chain to one another to lower the barrier of entry.
With the help of professionals in the fighting game industry as well as support from the local fighting game community (FGC), it is designed to be competitive with deep and intricate gameplay mechanics suitable for high-level play and mind games. At it's core, BAYANI is an easy to play but difficult to master. By decreasing the skill level for execution, players can focus more on the mind-games and high-level of play needed to master the genre.
BAYANI features a fast-paced combat system with air dashes, fast movement speed, reversals, reset mechanics, break mechanic, projectiles, grabs, powerful Fatal Strikes and devastating Final Arts to give the players a plethora of options to choose from. Opening up your opponent, baiting out attacks, and managing meter is needed to completely master the game fully.
Making the game easier to play without taking away its depth and complexity is one of the main goals of BAYANI. By decreasing the execution barrier, players can focus more on the deep mind games and complex mechanic interactions that are present in fighting games. The game can be played using the keyboard, a gamepad, an arcade stick, or whatever controller the player wishes to use. As it uses a simplified 6-button control scheme, players can play with what is most comfortable to them.
BAYANI's final roster on release will include 8 unique characters with different archetypes, playstyles, and mechanics. Every character in BAYANI are all inspired by historical figures that have had a significant impact in the country’s history. This makes every character unique and different to play and makes for a varied playing experience.
All stages in the game is based on real locations in the Philippines where each stage has significant relation to the game characters and their real life inspirations.