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Goal is simple: Unite Music and Shooter Games
Beat Aim is a rhythm game designed for FPS players with AI generated maps. FPS trainers like Kovaak's are pretty good but quickly become boring and repetitive. 2d games like osu! are amazing but have limited content. BeatAim has been developed over last 2-3 years in my free time. After testing many solutions I've finally found the perfect one. Not only it is possible to open any music but also to deeply customize map generation and choose between infinite amount of difficulties. Every gameplay new map is randomly created based on the song. This makes reflex more important than memory - opposite to other rhythm games.
Slowly Beat Aim is evolving from simple aim trainer to fully featured game: