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A high-gravity arcade lander. Thrust, tractor, and shoot your way through procedural alien worlds — collect every pod, harvest tech from the wrecks, and don't run out of fuel.
About This Game
Levitar 3D is a modern take on the gravity-bound lander — the lineage of Thrust, Lunar Lander, and Choplifter, rebuilt around a 3D arena, escalating gravity, and a salvage-loop economy.
You pilot a thrust-driven ship across procedurally built worlds. Every level hands you the same task: collect the pods, recover the cargo, and return to the landing pad. Stranded survivors don't tractor themselves home. Fuel runs out fast. And the planetary defenses — turrets, hover tanks, airborne drones, heat-seeking missiles, flying saucers — get nastier the deeper you push.
When an enemy dies it leaves a wreck. Wrecks drop tech. Tow them home with the tractor beam and you'll bolt new weapons and shields onto your ship for the runs ahead. Die and respawn — you keep your tech. Run out of lives and the run is over.
Each tier of difficulty cranks gravity heavier. By the time you reach the deep levels your ship is fighting to stay aloft, a single brush with the wrong wall means a crash, and one missile hit means instant death. Side missions pile on optional cargo — some of it volatile, ready to detonate on the slightest impact. Sealed loot vaults wait at every milestone, and a steady score keeps earning you fresh ships to throw at the climb.

Salvageable Weapons
Every hover tank and flying saucer you destroy has a chance to leave a weapon behind. Tractor the wreck back to the collector and the tech bolts onto your ship — switch between everything you've acquired with the mouse wheel. Weapon drops start at deeper levels; until then enemies drop defensive Shield Units to harden the hull for what's coming. Loot vaults are the other source — crack one open and the weapon inside is yours to tow home.
Projectile Weapons
Beam Weapon
Ordnance
