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A Joseon-era survival strategy game where even goodwill becomes a resource in the face of starvation
A great famine in the Joseon Dynasty. There are no perfect choices. You simply endure today and prepare for tomorrow.
Dawn Village is a survival strategy game set during a great famine in the Joseon era, where you assign companions, manage resources, and bear the consequences of your decisions.
You are neither a hero nor a commander. You are simply someone trying to keep people from completely falling apart amid hunger and disease.

Dice Decide Fate
Managing People
A Day Shaken Six Times
One turn unfolds across six phases.
Roll Call
Morning. You distribute food and steady your companions’ morale. If necessary, this is also when you send someone away.
First Incident
Something happens inside the village. Companions assigned to security respond. A fight may break out, resources may be gained, or a new companion may appear.
Journey
Companions assigned to a journey leave the village. They gather resources, fight, or get caught in unexpected events.
Environmental Incident
An unavoidable background event occurs.
Maintenance
Companions assigned to maintenance work. They craft items, care for the wounded, or prepare for tomorrow. You may also develop the village.
Final Incident
The end of the day. Another incident strikes the village. Some days pass quietly; on others, the group’s survival is decided.
Move cautiously, and you may last longer. Act boldly, and you may gain much—but you may also suffer irreversible losses.

There Is No Good or Evil Choice
A Different Record of Survival Every Time
It is a record of what you sacrificed to make it this far.