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Start as a community leader and climb to world leader. Each campaign unlocks new cards, staff, and dirty tricks that make your next run even more devious.
Bloc System
Each campaign meet new voters with different quirks, demands, and emotional volatility. Manage them well and they will reward you. Ignore them and your approval rating gets set on fire.
Fast-Paced and Replayable
Each campaign lasts about 5-10 minutes, roughly the same attention span as the average voter. Perfect for quick runs, shameless retries, and unlocking upgrades you probably did not deserve.
Dynamic Gameplay
Every turn rewrites the rules because politics is chaos and so is this game. Cards react to the situation, the situation reacts to your cards, and if everything falls apart, just merge two cards and pretend it was a strategic masterplan.
Powerups That Carry Over
Collect Campaign Buttons, hire questionably qualified Staff Members, or unleash full scale Propaganda. Whatever you hoard, plus leftover Funds, rolls into your next campaign. Fiscal responsibility not included.

