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Quiet Soul is a first-person cooperative psychological horror where the house itself is the enemy. Built in UE5 with a focus on atmosphere, the game transforms communication and perception into sources of pure dread.
TRUST NO ONE—NOT EVEN YOUR SENSES
In Blackwood Manor, reality is subjective. Each player experiences the haunting differently. What you hear, see, or discover may not be real—or it may not be shared with your teammates. To progress, you must talk. To survive, you must trust. The house is designed to break both.

A SLOW-BURN PSYCHOLOGICAL EXPERIENCE
Quiet Soul is an atmosphere-driven experience for players who prefer psychological tension over action. Inspired by the environmental storytelling of Gone Home, the mechanical puzzles of The Room, and the dread of Amnesia, it is a horror experience reimagined for a cooperative audience.
Enter together. Communicate carefully. Leave only if the house allows it.