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      This is not a product key. A NEW ACCOUNT will be created for you, and the purchased content will be available there. Log in to that account using the details provided in your Inventory. Applying any changes to the purchased account, such as adding a payment method or changing the region, may result in the account being banned. In such cases, no refund is applicable
      (0 Reviews)
      Platform
      Steam
      Steam
      Steam
      Epic Games
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      Zero Hour PC Steam Account

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      99.79% of 141740 ratings are superb!
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      This is NOT a game key. You will be sent A NEW STEAM ACCOUNT credentials. After checking the content on the account, change the credentials to your own as soon as possible. Not changing the email may lead to your account being banned by Steam. In such cases no refund is applicable. Please bear in mind that your account MIGHT BE LIMITED and some games are excluded from Family Sharing, therefore we don't guarantee that you will be able to share your game with your main account.
      Release date: 12/08/2020

      A tactical FPS with online team-based action game play that takes place in a variety of locations in Bangladesh with Real-life scale & resource management. Inspired by various other tactical shooter games, Zero Hour tries to bring a very grounded Team vs Team experience in locations with real-life scale (no video game scale) and resource management. Both sides are tasked to wipe out the other team and complete objectives. The defenders are tasked to protect the bomb from being defused and keep their hostage from being rescued and running away. On the contrary, the attackers are to defuse the bomb or rescue the hostage held captive

      Features

      • TACTICAL GAMEPLAY
        Zero Hour brings a very grounded 5v5, team vs team, Close quarter combat experience to the game that focuses on two teams with each player having their own roles. The attackers utilizing shields, weapons and the planning table and the terrorists utilizing traps and gadgets in order to fortify the area.
      • PLANNING TABLE
        At the start of each round, MS-09 Unit (The Attacking Team) can come up with strategies by drawing in the planning table with a 3D miniature version of the location being played similar to the use of blueprints. It can be used to direct teammates where to spawn and/or advance from. There are 3 types of marker that you can place around the planning table which can indicate danger and objectives. During this phase, The Terrorists (The Defending Team) will be given time to place traps and gadgets to aid in their defense strategy.
      • RESOURCE MANAGEMENT
        Both Teams have resources that they need to manage per 3 rounds. The Attacking Team has 2 sets of 5 types of weapons while The Defending Team has 5 sets of 5 types of gadgets. This is crucial in terms of saving your resources, picking up and utilizing your opponent’s weapons, and not giving an advantage to your enemies.
      • HOSTAGE
        The hostage held captive by the defenders will have its own mindset which means it would run away if not careful. This indicates that it would be critical to keep an eye on the hostage and move it around wherever a player feels necessary.
      • DOORS
        In order to bring a realistic approach, the doors help in encouraging slow and tactical gameplay. It would cause both teams to hesitate before entering a room since it will be oblivious to know what’s going on behind the door.
      • BREAKER SWITCH
        The switch causes a complete blackout of the whole operation building that you're playing on. By doing this, the players won’t be able to visualize their surroundings unless they use the tactical flashlight.
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