Includes 3 items: Sam & Max: Season One, Sam & Max: Season Two, Sam & Max: The Devil’s Playhouse
Sam & Max: Season One
Includes all Six Episodes from Season One:
Episode 1 - Culture Shock - The former child stars of the Soda Poppers TV show are wreaking havoc all over the neighborhood! But this is no ordinary tale of child stars gone awry. There's a dark force behind the Poppers' baffling antics. Using only their wits and a slew of heavy household objects, it's up to Sam & Max to save the day!
Episode 2 - Situation: Comedy - Talk show host Myra Stump has gone berzerk! Sam & Max head down to the WARP TV studio to find out why she's holding her audience hostage. But getting onto Myra's stage isn't going to be easy. First the Freelance Police will have to prove they're worthy of fifteen minutes of fame.
Episode 3 - The Mole, The Mob, and The Meatball - The commissioner is looking into an underground operation at the Ted E. Bear Mafia-Free Playland and Casino, but the mole he sent in has suddenly gone quiet. To find the mole, Sam & Max must infiltrate the operation and become members of the Toy Mafia themselves.
Episode 4 - Abe Lincoln Must Die - The president's lost it. Federally mandated group hugs, a pudding embargo... what's next, gun control? Sam & Max are off to Washington to take care of this bozo, but the political climate will only get stormier... and a new power will rise...
Episode 5 - Reality 2.0 - With an internet crisis looming and a viral video game holding its players hostage, Sam & Max will need to slip into a new reality to set things right. But can the Freelance Police crack this virtual case in time to avoid worldwide system failure?
Episode 6 - Bright Side of the Moon - What started out as a local mind-control scheme has grown to global proportions, and Sam & Max are off to the moon to save the entire planet from a lifetime of hypnotic enslavement. But when chaos collides with tranquility, have the Freelance Police finally met their match?
Sam & Max: Season Two
Includes all Five Episodes from Season Two:
Episode 1: Ice Station Santa - He’s the most ancient and powerful opponent they’ve ever faced, a hairy, bloated, pagan God - Santa Claus! With Christmas presents on the attack and carols of gunshots drowning out the bells, Sam & Max must storm the North Pole to bring down a less-than-jolly foe. Can the Freelance Police make sense of this Christmas conundrum in time to save the world's children from a holiday tainted by tears, turmoil, and Torture-Me-Elmer?
Episode 2: Moai Better Blues - A surprise trip to the tropics turns into a working vacation when Sam & Max sign up to stop a massive volcano eruption. Will their special blend of bewildering wit and renegade justice be enough to win over the gods? (Not to mention the locals?)
Episode 3: Night of the Raving Dead - Zombie attack! Droves of undead are converging in the streets. Now Sam & Max must confront their leader - a Eurotrash vampire with a style all his own. Are the Freelance Police cool enough to outsmart this emo before his flesh-eating army usurps the western world?
Episode 4: Chariots of the Dogs - Bosco’s vanished from the face of the Earth—literally! When Sam & Max manage to track him down, what they find is so mind boggling, you'll have to see it to believe it. Can the Freelance Police set things right, or will life as they know it fall victim to the capricious whims of T-H-E-M?
Episode 5: What's New Beelzebub? - Judgment day is at hand, and it’s time for a showdown with the guy downstairs to bargain for Bosco’s soul. But in the corporate wasteland known as Hell, not even the Freelance Police are safe from eternal damnation. Can Sam & Max fight free from Satan’s grasp, or have they reached the end of the line?
Sam & Max: The Devil’s Playhouse
5 Games, 1 Price! Delivered monthly
Wield psychic powers against fearsome foes in epic comedy saga over 5 monthly episodes
An otherworldy power for controlling matter and space calls to the strongest and strangest who might wield it -- intergalactic warlords and eldritch gods, under-dwellers and scholars of the arcane.
Gaming's greatest dog and rabbit sleuths Sam & Max seek the power’s ancient secrets, as manic Max gains shape shifting, teleportation, mind reading and future vision abilities for battling these foes.
The saga plays out in a surreal 5 month-long symphony of mayhem that gets deeper and more twisted with each episode.