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      • FAQ
      (0 Reviews)
      Platform
      Steam
      Edition

      Cosmo Rider PC Steam CD Key

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      Tame the Game
      98.11% of 11695 ratings are superb!
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      $2.24
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      Recommend this game and earn$0.11or more per sold copy.Join in 3 minutes
      This Early Access game is not complete and may or may not change further.
      Release date: 23/08/2023

      The time has come for a new era of space exploration. We can detect and use warp portals to travel to other galaxies. But it allowed other space dwellers to detect us...

      ...and not all contacts are going to be peaceful. Especially, if you are a member of Cosmo Rider guild who pays bounty for capturing outposts and disassembling ships.

      Advance
      Travel through galaxies and solar systems during Expedition where each stage may have different conditions and events(from destructible asteroids to flying comets).

      Research
      Research new weapons, modules and modifications between Expeditions.

      Improve
      Upgrade Ship during Expedition: install researched weapons, modules, modifications. Change basic aspects (attributes).

      Deal
      Complete Contracts to unlock new Research Tiers.

      Conquer
      Defeat enemy waves, extract cargo and components and jump into warp-portal to next stage. Enemies may also use different weapons and modules, but they can be shot-off during fight (node-based destruction).

      FAQ

      • Run duration: ~20 minutes for one Solar system and ~1 hour for one Galaxy. But progress is saved between stages (each ~1-3 minutes), so run can be loaded later.
      • Total playtime: 4 difficulties (aka Galaxies) with 21 stages and 3 bosses each. All progress can be reset after completing all galaxies (statistics is kept).
      • Meta-progression / Boosters: researched items appear during run(Expedition). Researched items can be crafted before Expedition start. Permanent bonus Attribute point is obtained after completing Galaxy.
      • Ship builds (gameplay styles): 3 archetypes can be defined for now: ranger-with-focus-on-weapons, ranger-with-focus-on-modules and melee-hyper-boost-rammer. And ship modification system is flexible enough to combine different styles.
      • Randomness: it is possible to predefine ~50% of build before Expedition starts. Other 50% are choices done during Expedition.
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