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Every choice must be weighed; react in time or face a violent end. And when weapons are not enough, turn to dozens of items to curse, confuse, and drive your enemies into despair.
Gather a party of wretched antiheroes and try to stall the Apocalypse before they betray you and strip you of what little you have. You can’t win. You can only survive.
Built from a large pool of handcrafted situations and quests, constantly rearranged by a semi-procedural system. Enemies, drops, and stats are randomized. Expect no patterns. Expect no mercy.
