Kinguin League of Legends 5v5 Tournament
Please refer to the Kinguin Terms & Condition for additional rules.
General & Game Settings:
- Max Teams: 32
- Competition Method: 5 vs. 5
- Maps allowed: Summoner’s Rift
- Mode: Tournament Draft
- Tournament Mode: Single Elimination
- Bans per team: 3
- Game Length: Until the winner is determined
- Game Winner: The team who completely destroys their opponent’s nexus or forces their opponent to surrender.
- Champion Selection: Draft mode will be used. Players may only select champions that are unlocked via any means. Players need to have a minimum of 16 champions available for draft mode.
- Restrictions: There are no item/champion restrictions at this time. At the discretion of the Head Admin, restrictions may be added.
- Match Setup: Kinguin Staff will create matches and provide game names/passwords to both teams.
Any Team have a restriction to join the tournament league, it need to be on a ranking range that start atleast from "Gold Division III" until the "Challanger Tier", other ranked teams below "Gold Division III" are not available for the registration.
- Draft Options: Tournament will be using the draft mode feature. Team will only have 5 members, subs can be used but may only play for one team throughout the tournament.
- Draft Order: The team with the better ranking (or listed as the home team) will have the choice to select their side as blue (first pick) or purple (second pick). In a multiple game series, the loser of a game will receive first pick for the next game.
Draft mode proceeds in a snake draft format as follows:
Blue Team= A; Purple Team = B
Stoppage of Play:
- A player, who is experiences technical issues, on any team may call for a game restart prior to first blood within the first 5 minutes of the game (i.e. before the timer shows 5:00). The player must be experiencing a hardware malfunction (e.g. monitor, peripheral, etc), a physical disruption (e.g. fan interference, table or chair breakage), or a configuration issues (e.g. runes, masteries, or summoner spells are not properly applied). The player must declare the issue in public chat or to a tournament administrator and then intentionally disconnect. Once the player disconnects, the game is considered null and void and should be restarted unless a tournament administrator determines that the conduct represents unfair play.
- If an unintentional disconnection occurs within 5 minutes from the start of the match & before first blood –OR– a player’s client crashes or fails to load after champion selection, then the match must be restarted. Otherwise if the unintentional disconnection occurs after those milestones, the game will continue as normal. The crashed player may reconnect into the game as soon as they are able.
- If a player intentionally disconnects without specifying a reason, then the game will continue as normal.
- If a server crash occurs, then the tournament director or head referee will decide either between (a) restarting the game or (b) awarding the game to one of the teams. As a guideline, a game victory will only be awarded in a situation where one team was on the verge of certain defeat (e.g. A nexus was about to be destroyed).
The following actions will be considered unfair play:
- The use of any cheat program and/or map hack program.
- An intentional disconnection without a proper and explicitly stated reason
- The use of any settings exceeding the standard and permitted settings
- Intentionally allowing an opponent to win a game.
- Unsportsmanlike or disruptive behavior such as inappropriate and/or unprofessional actions directed towards another player or tournament official.
- The use of a game bug that is determined by the board of referees as being unfair.
- The use of an ineligible player (aka “ringing”)
Upon discovery of any player committing any violations regarded as unfair play, the offending
player, at the sole discretion of the tournament director or a group of referees, may receive a
warning, a forfeit loss, disqualified from the tournament. During the course of the event, the
tournament director or group of referees may determine other actions to embody unfair play.
The Administrators reserve the right to modify the rules as needed. This includes changes due
to software updates or releases, event organizer decisions and all other changes deemed
necessary to run a successful tournament. Players are responsible to check the rules on a
regular basis and prior to the event to ensure they are in complete compliance. Players must
understand that rules listed are guidelines to ensure fair and competitive play and are subject to
interpretation by the administrators based on the spirit of the game.