This product includes 2 items: All Zombies Must Die!: Scorepocalypse , Burn Zombie Burn!
All Zombies Must Die!: Scorepocalypse
Step into the sturdy boots of McJagger and take on an army of the undead! In the standalone spin-off to All Zombies Must Die!, the only thing that really matters is your score. Build your multiplier and rack up as many kills as possible to become the best zombie-slayer in Deadhill; to that end, your mission remains the same: all zombies must die.
As well infesting familiar locations such as Town Square, Shopping Mall and Surburbia, the undead have ambled their way into all new areas of Deadhill: the Military Base and Graveyard. In their bid to turn the world into a race of shuffling corpses, the zombies have stepped things up a gear for Scorepocalypse. McJagger will have to take on three new flavours of the undead: Soldier, Necro and Ghost. Our stoic hero shouldn’t be too concerned, however, there are two new weapons to help send the shufflers packing: Mini-gun and Rocket Launcher. Your score is based on a combination of two multipliers, one of which increases as you complete quests that appear organically as you play, and the other based on how many environmental modifiers you’ve managed to apply to the undead. Use fire, shock, sonic and radiation – and the environments themselves - to your full advantage, and get the highest score possible!
Burn Zombie Burn!
Welcome to the char-grilled world of Burn Zombie Burn, where the best type of undead is barbequed undead.
The goals are simple: keep Bruce alive, as he tries to keep Daisy alive, and get the highest score possible. Standing (well, ambling) in your way is a never ending horde of the rotting, stinking and stupid undead. Fortunately our mild-mannered hero Bruce can get hold of some tasty weaponry. Burn, batter, shoot, maim, blow up, mince, and obliterate as many zombies as possible before they make Bruce their dinner…
Flaming zombies are faster and more dangerous than regular uncooked zombies. But burning zombies drop better pickups and act as a score multiplier – light ‘em up, score big, and have fun.