This is a theme of spring and autumn and Warring States strategy + real-time combat sandbox game. The game began in the eighth century BC, the vast land of China, at this time was a powerful Zhou royal family, because the fate of the Son of Heaven and the constant civil strife in the royal family has been
- A brand new China map: A new big map based on the topographic map of China and major rivers. There are currently 278 cities in total, as well as 158 countries or regimes. Players will be from the geographical situation, intuitive understanding of the reasons people were making various strategic choices.
- The war on the big map: 158 countries on the big map will alliance, expansion and even betrayal for their own interests, and finally there can be only one winner on the land of China. The current unit battle to join the backstroke judgment, coupled with the upcoming terrain system, players can have more tactical space to fight.
- Science and Technology Tree: After research, according to the history of science and technology in China's science and technology development tree, each science and technology have references from Chinese books related verses or sentences.
- Personnel and Official System: Different posts have different bonuses, and government officials in different political systems have different bonuses. The personnel system will be changed to a family system in the next few editions.
- 5ack of art: because no one optimistic, popular theme of the Spring and Autumn Warring States play a small game, so there is no investment to please Grandpa, can only beg you gentlemen who lifted your hand, if possible, not bad review art Thank you very much.
- Rich factional system