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    4.8
    (20 Reviews)
    Platform
    Steam
    Steam
    Steam
    Steam

    Total War: WARHAMMER II - The Queen & The Crone DLC EU Steam Altergift

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    This is a restricted product and it can be activated and played ONLY in Europe
    Make sure to check the activation details!
    Release date: 31/05/2018

    The Queen & the Crone is the first Lords Pack for Total War: WARHAMMER II. Bolstering the forces of the High Elves and the Dark Elves, it introduces famous rival characters and new iconic units from the world of Warhammer Fantasy Battles to your campaigns and battles. The content in this pack is available in both the Eye of the Vortex and Mortal Empires campaigns.

    New Legendary Lords

                Alarielle the Radiant

    • Commanding the High Elf faction of Avelorn, Alarielle’s power is that of nature itself. As she travels through the Elven lands, she brings great joy to the people, improving public order and reducing corruption. However, she is also subject to the Mortal World’s Torment; as Chaos seeps into the world, her battlefield powers wane. Only reducing and ridding of Chaos armies will return her to her full powers. Alarielle is a mixed-lore Caster, with access to a blend of Life magic and High magic. She may embark on a quest for her Legendary Item, the Star of Avelorn, and may be upgraded to ride an Elven Steed, Barded Ithilmar Steed, and a Great Eagle. She can also recruit Forest Spirit units such as Dryads, Treekin and Treemen. Alarielle also has a unique campaign mechanic called Defender of Ulthuan. It is her sacred duty to see that the inner and outer territories of the High Elves’ home are kept free of enemy occupation. While they remain clear, they bestow powerful benefits. Should invaders sully Ulthuan with their presence however, the Asur’s trust in Alarielle will fall, bringing a suite of negative effects. Alarielle has access to a unique Rite: The Invocation of Lileath. Once active, this rite brings a suite of benefits to Handmaidens, Sisters of Avelorn and Dryads.
                Crone Hellebron
    • Hellebron the Hag-Queen leads the forces of Har Ganeth, a uniquely murderous Dark Elf faction. She may periodically call a Death Night, expending slaves on a night of murderous rampage, to keep her powers strong. Failure to regularly hold these festivals will have a detrimental effect on Hellebron. As each Death Night is called, nearby Dark Elves undertake the Blood Voyage, raising an army in thrall to Crone Hellebron, and in whose post-battle rewards she shares. Hellebron gains massive upkeep reductions to Witch Elves and Har Ganeth Executioners and Sisters of Slaughter, which she can also improve via her unique skill tree. She may embark on a quest for her twinned Legendary weapons, the Deathswordandthe Cursed Blade, and may be upgraded to ride a Dark Steed, a Cauldron of Blood, and a Manticore. Hellebron also has access to a unique new Dark Elf rite: Sacrifice to Drakira. Once active, this rite brings bonuses when fighting High Elves, a reduction in diplomatic relations with High Elves, and rank bonuses to both Death Hags and Witch Elf units.

    Unique Units

                Sisters of Avelorn (Alarielle)

    • Among Alarielle’s most loyal warriors, the Sisters of Avelorn are dual-role combatants, skilled with both blade and bow. Their Bows of Avelorn deal Magical Flaming attacks, and like many High Elf units, they are subject to Martial Prowess.


                Shadow Warriors (Alarielle)

    • The first (and often last!) clue a foe gets to the presence of the Shadow Warriors is a ravaging hail of arrows tearing into their ranks. With Vanguard Deployment, Stalk, and long-range bows, they can remain undetected while raining death from afar. They are also Master Ambushers, enabling them to stay hidden on the move, in any terrain, while firing in any direction.


                Sisters of Slaughter (Hellebron)

    • These murderous gladiators of death wield cruel lash-whips dealingpoisonous attacks. They also cause Fear, are subject to Murderous Mastery,and can trigger the Trial of Blades augment when losing in melee, improving their combat abilities.


                Doomfire Warlocks (Hellebron)

    • These elite, magical cavalryare very fast moving, and deal both Magical and Poisonous attacks in melee. They are subject to Murderous Prowess,and may cast two Bound Spells: Soulblight and Lesser Doombolt. 


                Unique Hero: Handmaiden (Alarielle)

    • Handmaidens act as the right hand of Alarielle. They have several unique specialisationsavailable in their skill trees, enabling them to influence diplomacy, trade andinfluence, to bolster their resilience in battle, and to make them peerless archers. 


                Unique Lord: Supreme Sorceress (Hellebron)

    • Hellebron can field new caster Lords to lead her armies. Supreme Sorceresses may be recruited to wield the loresof Fire, Dark, Shadows, Beasts andDeath. They can be given Names of Power to grant them new abilities, and upgraded to ride a range of mounts, from the Dark Steed to the Cold One, Dark Pegasus, Manticore and the mighty Black Dragon.

    Regiments of Renown

                Avelorn (Alaraielle)

                The Scions of Mathlann (Spearmen)
    • ‘Aura of Protection’ passive ability (applies a ward save to nearby units whilst mana > 50%)
    • Expert Charge Defence


                The Puremane Company (White Lions of Chrace)

    • ‘Guardian’ passive ability
    • ‘Sunder Armour’ contact effect


                Keepers of the Flame (Phoenix Guard)

    • Magic Attacks
    • Mark of Asuryan (Entities will burst in to flames upon death and deal damage to any nearby enemies i.e. New interpretation of the Dwarf Slayer ‘Death Blow’ trait)


                The Storm Riders (Lothern Sea Guard)

    • Cause Fear
    • Vanguard Deployment
    • Fire Whilst Moving


                The Grey (Shadow Warriors)

    • ‘Loec’s Shroud’ ability (Increases speed and reduces the detection range significantly for enemies to spot them for the duration of the ability)
    • Snipe attribute (able to fire and remain hidden)


                Everqueen’s Court Guard (Sisters of Avelorn)

    • Encourage
    • ‘Banner of Avelorn’ ability (Increases Winds of Magic recharge rate)


                The Fireborn (Dragon Princes)

    • Bonus vs Large
    • Fire Attacks


                Heralds of the Wind (Ellyrian Reavers – Bows)

    • Increased speed
    • Superior melee stats


                Har Ganeth (Hellebron)

                The Hellebroni (Dreadspears)

    • Poison Attacks
    • Expert Charge Defence


                Sisters of the Singing Doom (Witch Elves)

    • Cause Terror


                Blades of the Blood Queen (Har Ganeth Executioners)

    • ‘Guardian’ passive ability
    • ‘Frenzy’ passive ability


                The Bolt-fiends (Darkshards – Shielded)

    • ‘Shieldbreaker’ contact effect (missile hits from this unit reduce missile block chance of target)
    • Additional range


                Slaanesh’s Harvesters (Doomfire Warlocks)

    • ‘Word of Pain’ bound spell
    • ‘Soul Stealer’ bound spell


                Knights of the Ebon Claw (Dread Knights)

    • Does not Rampage like other Cold One units
    • Murderous Prowess upgraded to Murderous Mastery

               
                Chill of Sontar (War Hydra)

    • ‘Frostbite’ Contact Effect
    • ‘Fire Breath’ with ‘Frost Breath’ which deals more damage and applies the ‘Frostbite’ contact effect


                Raven Heralds (Dark Riders)

    • Mounted on Dark Pegasi 
    But this is not all. The Druchii possess a dark and powerful weapon. When blood runs in rivers and the air is choked with Death, the chains will break and this monstrous secret will be unleashed.
    Product Rating
    4.8
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    Write a product review and claim a 5% discount for your next purchase!
    Robin
    Automatic translation
    Because the Tomb Kings don't have to pay for their armies, this race is unique in terms of gameplay. Which units you have depends only on how many buildings you have built and how far you are in the tech tree. The focus is definitely on ranged units, unlike the vampires.
    1
    PostMalonek23
    Automatic translation
    Great for strategy fans - a combination of turn-based and real-time strategy. Perfect for fans of the series and fans of the Warhammer Fantasy universe. After all, you don't have to spend millions on figurines and bother with painting :D DLCs are quite numerous, but you can have fun even without buying them. Recommend
    1
    [email protected]
    Automatic translation
    Hi. A great DLC. This DLC brings new and interesting legendary lords, new characters all alongside a few units for both Wood Elves and Skaven. These units are unique, and helps to mix up the otherwise quite normalized builds from both sides. Both factions also get 3 new units each, something both factions have great use of.
    0
    Rauno-Andrias
    Automatic translation
    The vampire coast is an interesting faction for sure, I mean you got a bunch of zombies who all have guns which was a problem with the Vampire Counts who do not have anything besides the Sylvian Mercenaries. The Necrofex Colossus is a favorite along with the giant crab
    1
    Zombies8MyGF
    Automatic translation
    If you love the undead pirate concept, then this DLC is for you! The unique vampire lords added make the gameplay a bit more interesting as well, with one having lost his mind which makes him almost unpredictable. A great addition to an already great game.
    1