Formula Fusion is an anti-gravity racing game which pits your racing pedigree up against the rest of the world. Tackle the single player campaign and become the best pilot against the AI over leagues and championships, or play against the world in multiplayer and compete in a sports league where you can take either yourself or your team to the top step.
The year is 2075. 177 years since man first got behind the wheel of a car and raced against a competitor. Through the years, advances in science and technology have pushed the field of Quantum Levitation to a degree that allows modern transportation to be suspended within artificially created gravity fields above magnetic super-conducted highways. Along with transportation, this technology became embedded in motor sport racing; the pomp and celebration of what was Formula 1, evolved to become FORMULA FUSION – QUANTUM RACING LEAGUES.
Tracks are made up of magnetic superconductors that suspend the craft within a gravitational field using super-cells, cooled by liquid nitrogen. This Quantum Levitation effect allows the craft to skim along the track at incredibly high speeds whilst remaining suspended above the track surface. Magnetic side buffers create an invisible barrier to dampen impact at high speeds whilst holographic digital elements serve to update your HUD with visual feedback.
You are able to research new technology to add to craft weapon slots, which you can activate during race-time. Weapons and counter-measures in Formula Fusion are all digital. Once you use one you will need to re-charge them to reactivate them again. This will allow the player to choose to be either aggressive or defensive and as you progress through the craft stages more slots will be made available.
Handling and Features
With enhancements to the traditional way of AG craft handling we have developed our own hybrid, a mixture of physics and spline control. In addition to the craft technology we have developed, we will create a garage system that allows you to fine tune your craft to your own specification. Tracks will be designed with many track themes and dynamic track surfaces. Track features will include corkscrews, twists, banks, jumps, and more.
Gameplay includes a layer of technology research and craft customization through the team garage facility, along with competitive ‘edge of your seat’ style racing in the various classes working your way from FF4000 Racing Class through to the aerodynamic FX1000 Hyper Sports leagues. Along with the base game modes we also aim to bring you visceral ‘in-cockpit’ F1 style action and synchronous eSports Racing Leagues. The game will have features such as ghost mode, collaborative F1 style team play, races, and leagues.
The game represents not only a next generation reboot of the classic AG Racing genre, but also a drive to bring back the core tried and tested elements from the most successful and most cherished AG Racing titles ever made including a thumping soundtrack, The Designers Republic inspired art, fast paced gameplay, fun tracks, and addictive gameplay.
The game is set in and around New York State 50 years after the cataclysmic events of an all-out global nuclear war rendering most areas uninhabitable. Redevelopment on a vast scale has all but papered over the cracks, with many districts almost unrecognisable. The division between rich and poor is the greatest it has ever been with Favela style slums and make-shift buildings forming poverty stricken rings around affluent commercial districts.